![]() It had a lot less variety than the melee types, but I was surprised by the kick and sound design that made it fun to shoot. Speaking of assault rifles, guns can range between those ARs, pistols, shotguns, and SMGs. It is intuitive and gratifying as I can take anything, whether it was a household item like a kitchen knife or something created for carnage like an assault rifle, I can elevate it to the next level as I destroyed everything in sight. It is a long list of things I can do to make my arsenal deadlier. To go further, I could fabricate a modification to make a flaming sword or an electric pipe. Thankfully, the upgrade system can help the durability while making a difference in the power and handling. Weapons don’t last forever as there are a set number of times you can repair it then it is broken forever. Whether I was breaking bone and splitting skulls open with a bat or cleaning decapitating zombies, it was so satisfying and endless fun. Most weapons feel distinguishable, especially in different classes like a hammer vs. Slicing and bashing the undead was a blast through the hours I set into this infected city. It got even better once I got a rhythm down as I built up my speed jumping from one roof to another, jumping off the heads of zombies to get to high points, and using my handy grappling hook to shoot myself up like Spider-Man. Set between the Slums and Old Town areas, the map has so much to offer as I went around running and climbing around the rooftops of its plethora of buildings. The core of Dying Light is based on its satisfying melee combat and addicting parkour, which it nails. ![]() Then there is Pirri, who sticks the landing by committing to the insane antagonist. Smith does an okay job with some pretty powerful moments, but at times sounds pretty apathetic. Then there are the plethora of terrible accents, with some people doing completely different accents that don’t fit what other actors are aiming for as citizens of Harran. Full of actors who either over and under deliver their lines with too much emotion or none at all. He even has some Andrew Ryan moments from Bioshock by talking about how your character is a follower who does not make his own choices, but it is less philosophical and dumber and on the nose. Killing his own men to show how crazy he is, but I found him less intimidating and more cartoony on how his actions were too over the top. Sure, he has a plan with the file that the GRE wants, but it still does not make him sympathetic or interesting. He is written to be evil for the sake of being evil. The only memorable one is Rais (Jim Pirri), but I am not saying that as a positive. The fellow survivors are forgettable and, at best, serve themselves useful by moving the plot along. Having to repeat conversations with the GRE who tell him to do something, he complains and then does it because he knows there is no other way. Crane is a typical naive protagonist who cannot figure out why his boss is making him do certain things until someone has to spell it out to him. The main issue I took was that I could not care for a single character. It has high stakes that continue to get higher as you progress through the story. The writing is not too bad while the narrative is generic, it does not do anything that offensive. It is the typical story of betrayal and never trusting shading organizations. He finds himself caring for the locals and figures out his employer has a hidden agenda to gain from the virus rather than cure it. A file was stolen, which contains damning information on the GRE, so it is Kyle’s job to get it. Zombies flood the city of Harran, and Kyle Crane (Roger Craig Smith) is in the middle of it as a hired man for the Global Relief Effort, a sketchy humanitarian organization. 3) Graphics and Audio – Some bizarre choices were made Story – Flavorless and not filling
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |